Boo Who Prototype

Here’s a little game prototype I made over the weekend with my pal Keeley.

You’re a little ghost possessing other characters in order to make it through each level. It was pretty fun to work on so far. Maybe we’ll spend some more time on it and build it into a more complete game.

Ludum Dare 46

I participated in Ludum Dare 46 last weekend by making a game called CP-ARTY (CPR-party … get it). The theme was “keep it alive” so I made a CPR rhythm game where you’re doing chest compressions, mouth-to-mouth, and shooing off lookie-loos to the beat of a haphazardly thrown together track I created with SoundGrid.

You can play CP-ARTY online either on GitHub or Itch.io. Here’s a video of the game in action:

This is the first game jam where I used Unity and the game’s 3D-based which went much better than I was expecting and was a lot of fun animating the low poly characters in Blender. All of the feedback so far has been extremely positive so I may spent more time fleshing this out into a longer, more polished game. 🙂