Localizing Toy Gun Office Simulator

Localizing Toy Gun Office Simulator

Aside from myself, I’m the only person within my family and group of friends that owns a VR Headset. This is more than a little concerning when I plan on releasing a VR Game that I want people to actually play. To get around this issue I’ve been localizing Toy Gun Office Simulator in order to make it playable by as many folks as possible.

For its initial launch on Steam it should be translated into Chinese, English, French, German, Italian, Japanese, Korean, Polish, Russian, Spanish, Turkish, and Ukrainian. I’m using I2 Localization in Unity which at least makes the coding part of this relatively painless. Although it has been interesting working through the design challenges involved in this effort and I’m hoping that it makes a difference in how accessible the game is.