Over the last couple of months I’ve been working on the game’s look-and-feel, menus, and target practice level. I feel like the game’s come quite a long way and will hopefully be in beta soon.
These screenshots don’t really do the colors justice. It’s a neon nightmare with a VR Headset on. I’m going for a low-poly, early video game aesthetic to the AR layer of the game so I’m really happy with how gross and retro it is.